Friday, August 14th, 2009

TechMeetup Glasgow #5 – August 26th

August 26th is confirmed as the next TechMeetup in Glasgow. Once again held at the excellent Saltire Centre on Calidonian Uni’s campus. The usual beer and pizza is complemented this month by three excellent speakers:

Topic: How to Optimise for Profit using Google Website Optimizer (Jim Williams)
Why guess what web design would works best with your customers when you can ask them live on your site 24/7. Jim will show you how Google Website Optimizer can be used to quickly and cheaply optimise your web designs, increase your web site conversions and boost profitablity . Using case studies from his work at the social networking/gaming site weeworld.com Jim will share some of the many pitfalls and lessons learnt using Google Website Optimizer.

Topic: Programming Microsoft Surface (Kate Ho & Neelima Alluri)
The presentation gives a brief introduction on Microsoft Architecture and Surface SDK, differences between Surface programming & traditional WPF programming, and using Surface simulator to create rich surface experiences.
Towards the end we will have a demo of the surface applications developed by Kate and Neelima as part of the Touch Finance Competition.

As you can see, an interesting and diverse set of topics, providing the ingredients to an excellent Tech Meetup evening. We hope to see you there, at the usual time of 7pm.

TechMeetup Glasgow is made possible through support provided by Wireless Innovation.

Sunday, July 5th, 2009

June Tech Meetup – Iphone Vs Android

June was the month of mobile development, Kate Ho told us how to develop an iPhone application in 10 steps, and Andrey Levushkin talked about his experience developing an application for hedout (http://hedout.com/) on the Android platform.

Jessica Williamson also announced the launch of Startup Cafe (http://startupcafe.co.uk), where you can “Get your dose of Edinburgh innovation news”

Kate Ho on the IPhone

Watch Video

Kate Ho’s talk was based around developing an iPhone application in 10 steps.

  • step 1. get a mac + itouch / iphone (intel based).
  • step 2. have an idea and prototype it (draw your main interfaces to scale).
  • step 3. fire up xcode.
  • step 4. open the interface builder and build your interface.
  • step 5. write some code.
  • step 6. hook up the code to the relevant parts of the interface.
  • step 7. check out your app on the simulator.
  • step 8. check for memory leaks using instrument.
  • step 9. test on a real device (need to pay to join apple developer connection).
  • step 10. submit to the iphone appstore!

A lot of the talk during the Q&A revolved around the fact that Safari on the iPhone is a very capable browser and its possible to develop web applications with a similar look and feel to native applications without having go through all the hassle of the approval process.

Andrey Levushkin on the Android

Watch Video

Andrey from headout came to talk to us about his experience developing for the Android platform. He started explaining the concept behind Android which is to develop an open source platform that mobile phone manufacturers can install on their handsets, This allows developers to write applications for the
platform that will run on any handset which uses android.

(After announcing that Android will be installed on 18 devices by the end of the year, the question “is that worldwide” got a laugh. Android is reasonably new and hasnt yet reached userbases as large as the iPhone).

Andrey went on to explain how android applications are structured, it uses the concept of activities where each activity represent one (or a set of closely related) user actions. Activities are launched through another concept of “intents” (for example, I want to write a text message) this allows
applications to interact with each other, giving users the ability to replace applications as they wish.

The UI system is based on standard MVC patterns, where controllers are written in Java which controls an XML view.

The last piece of the puzzle is the “activity lifecycle” that controls how the application is create / destroyed / hidden etc, the platform notifies applications of when they will be put in the background or removed from memory.

After the talk finished there was a lot of discussion comparing the Android and iPhone platforms, Most of the discussion revolved around the much publicised nuances of the iPhone App Store approval process, in which a lot of developers have complained about inconsistent and unfair rulings. But if you are thinking about developing a mobile application, I would definitely check out both of the videos below.

Media


Andrey Levushkin – Android development from TechMeetup on Vimeo.


Kate Ho talks about iPhone development from TechMeetup on Vimeo.

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TIME: None in March. Postponed till April 28

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